
As a patreon, I can tell you that they're working hard. If the project doesn't get completed, it's not because of it "really being a scam" or whatever. And yes, there is a chance that it won't go through because every project has a risk factor to it.īut I'm gonna say this now. Yes, it's gonna take a while, because complex indie games take a while to make. And that's WITH hundreds of people working on it, and millions of dollars behind it.Įxpecting Paralives to be out in three years with a fraction of that manpower is a pipe dream.

Look at your average AAA game for a sec, it could take around 6 years to make from start to end.

I would never ask someone to pour money into something they themselves don't feel confident in.īut three years for an indie game development - ESPECIALLY for something as complex as a life sim, where every character you see has autonomy /their own lives/schedules/friends/children/careers/will grow old and die, is no time at all. My point of view is that it's super cool if you (the general you) won't/can't be a patreon. Plenty of great indie games start off just like Paralives has. I definitely think we should all manage our expectations but I don't want to dive straight into hopelessness. Not everybody has three bucks to spend on a pre-alpha game every month or wants to pay into something with the rewards being so distant, but if nobody's willing then it's certain to never get made. That's why people should only commit what they're willing to lose, and I think three bucks a month to commit to a project that, if successful, has real potential to be an incredible game, isn't a bad gamble for me. It's a leap of faith for sure, I'm not saying it's not. And on that note I know fundraising services are rife with abuse, I just struggle to think of a different way an indie developer with no company backing would be able to raise funds not only to make sure they can prioritize the project, but also hire employees and afford equipment.

It's fairly easy to rip people off on the internet without all of that. I mean yeah, they could be animations, but even that seems like a lot of effort if it were an intentional scam. I really do hope it comes out before the heat death of the universe and doesn't get stuck in perpetual directionless development but even if it does, it feels really good to support something you're really excited about. It's fun to hope and it's really good to see someone really giving an honest go at giving big name companies like EA a run for their money.

Paralives paramaker tv#
Can't even count how many times I heard some rumor about a Mass Effect tv show/movie/interpretive dance performance that didn't come to fruition. Big projects get stalled, cancelled, and deferred all the time. I think it's really inspiring to see someone work really hard to make something that they and literally thousands of other people would like to see created and do it on basically a shoestring budget comprised entirely of donations and a 10 person crew (and originally pretty much no crew at all just 1 guy). I don't agree with the guy/gal posting or they way they phrased things but I think it's important for the community (especially the people who've pledged money) to understand that it may just be a wonderful dream. As much as it sucks to admit it to myself I know it may be true. So I was reading one of the earlier posts "I don't think this game is ever gonna come out" or something like that.
